(FADE IN)

EXT. DYNASTY BALTIMORE – NIGHT

We see the dome city of Dynasty Baltimore, the largest city afloat above the clouds of Venus. The city is alive with activity.

Rather than a moon, a massive spherical mirror hangs in the sky. Reflecting the sunlight, it gives Venus the illusion of night.

SUPER: DYNASTY BALTIMORE. Year 900 After the End

As we zoom into the bustling neon metropolis, we hear AMBULANCE SIRENS, and then VOICES.

YOUNG WOMAN (V.O.)
...Sounded like the War of Worlds
part II in there, the way she was
screaming. But then she walked
outside fine as can be, not a
scratch on her...

NEO LAW-ENFORCER 1 (V.O.)
We'll take it from here. Get inside
and lock the doors.

NEO LAW-ENFORCER 2 (V.O.)

Hey! He's got a pulse!

NEO LAW-ENFORCER 1 (V.O.)

You serious?!

Finally we stop at the Endo Crown in District Endo, a brownstone surrounded by LifeCrane ambulances and hover police cruisers. It stands like an oasis of luxury amid filth and urban decay.

20-somethings try to peek through the horde of NEO LAW ENFORCERS gathered around.

INT. ENDO HOSPITAL - ICU - NIGHT

Now we're in the victim's POV. We watch the doors BURST open as we're rushed to ICU. The wheels of our gurney SQUEAK on the floor.

On either side of you is a nurse pulling your gurney along. Sweat droplets pour off their anxiety-induced faces.

A SLOW, STEADY BEEP. Fade out, beat, then fade in as if your eyes had closed and reopened.

NURSE
We're losing him, doctor!

Beat. Fade to black as if your eyes closed. This time they don't reopen, the steady beep slowing to a FLATLINE.

DOCTOR (V.O.)
Time of death... Cycle Friday,
11:45 APM.

INT. ENDO HOSPITAL – HOSPITAL ROOM – NIGHT

Fade in on a brightly lit hospital room. Someone lies on the bed, covered head to toe in a white sheet. Clearly dead. Clearly abandoned.

But then the person rises. The sheets fall off to reveal a 21-

year-old MAN with a wholesome look about him, more beautiful than handsome. He wears only briefs, no shirt or shoes.

He looks around, utterly confused. He stretches out his arms in front of him. Sees nothing strange. His brows furrow.

TEXT: Where are you? Who are you...?

The player is now controllable. To proceed, have him get out of bed. The player can move the cursor to interact with his environment. He can't access the menu screen at this time.

Can click on the following items:

Flatscreen TV hanging in the upper corner of the room.

A sink.

A mirror above the sink.

The wide rectangular window against the wall opposite the bed.

The floor cabinets below the sink.

A painting of a bright light on the wall.

Clicking on the window:

The background changes to the cityscape of Dynasty Baltimore.

Buildings that touch the uppermost atmosphere seem to go on forever in every direction. Interactive ads wash the city in neon lights, hover cars zipping past, as do cars on the ground.

We hear HORNS HONKING and MUSIC BLASTING, above and below.

TEXT: You look below at a city bursting with energy. Is this your home? You feel like a stranger in a strange place. If only you could remember... You become determined to piece together how you got here.

Player backs away from the window and is controllable again.

Only the first time the player clicks on the window:

TEXT: Your END has increased!

END+1

Clicking on the window a second time:

TEXT: You see the city below.

Clicking on the mirror:

TEXT: You look at your reflection, seeing a face that must be yours yet feels as if you're seeing it for the first time.

Appearing on the mirror is a gorgeous Black man with skin the brown of honey and piercing silver eyes, shoulder-length curly mocha-brown hair.

TEXT: Before you do anything else, you need to find out who you are. Your SPT has increased!

SPT+1

Player backs away from the mirror and is controllable again.

Clicking on the mirror a second time:

The player observes his reflection for a few beats.

Clicking on the floor cabinets:

TEXT: You find Vaccine x2, Vitamins x2, Vitamins +

Fiber/Calcium & Energizer x2. Nothing else interests you.

If the player clicks on the cabinets again: You find nothing of interest.

Clicking on the painting:

TEXT: A message is inscribed here... "Wild waves of the sea,

casting up the foam of their own shame; wandering stars, for

whom the gloom of utter darkness has been reserved forever."

Jude 1:13.

TEXT: The message fills you with nameless dread... Your SPT has increased!

SPT+1

Clicking on the painting again:

TEXT: A message is inscribed here... "Wild waves of the sea,

casting up the foam of their own shame; wandering stars, for

whom the gloom of utter darkness has been reserved forever."

Jude 1:13.

Clicking on the TV without the remote:

TEXT: You don't see the power button. The television must be operated by remote control.

TEXT: Interacting with your environment is vital! Look everywhere. Never know what you'll find.

To turn on the TV, the player has to pick up the REMOTE on the countertop by the sink. Then use the remote on the TV:

The news is on.

REPORTER
The mutilated body of the young man
found outside the ritzy Endo Crown
this evening has been identified as
Guy Baptiste…

Just as the reporter mentions Guy's name, a photo of GUY BAPTISTE appears: a Black man with a thick beard and big curly hair.

IF the player has seen his reflection in the mirror, Player will be taken aback. They look remarkably similar, almost the same.

REPORTER
Currently, no suspects behind
Baptiste's murder have been found.
Anyone with information is urged to
contact Neo Law Enforcement --

A STATICKY NOISE. Player holds his head.

TEXT: Krista...

And drops to his knees. FLASH into:

EXT. SUNRISE PARK - FOUNTAIN - DAY

A decorative three-tier fountain sits in a basin filled with water. Guy and KRISTA ROLAND sit on it, a pretty 21 year old girl next door of mixed race. A gleaming necklace with a sky pendent hangs off her neck. She can't take her eyes off it.

KRISTA
Guy...

Finally, she smiles at Guy.

KRISTA
It's beautiful!

Guy smiles.

GUY
Thanks, Krista. For everything
you've done. TRIED to do…

FLASH.

INT. ENDO HOSPITAL – HOSPITAL ROOM – NIGHT

Player is on his knees, eyes wide in shock.

TEXT: A warm feeling stirs inside you. Was Krista your girlfriend? If you're here, then... where is she?

Then the TV and lights SHUT OFF. Blackout.

Beat. Next is a HUM of some generator as the room fills with the low greenish tint of fluorescent lighting.

Player stands and reaches up to smack the TV but it doesn't turn back on.

TEXT: What made the power go out...?

Player then lowers his head, a sad expression on his face.

????
...

TEXT: Guy Baptiste... Is that who you are? It must be, yet you don't feel attached to the name in any way...

Once the TV shuts off, it won't turn back on.

Clicking on the hospital bed:

????
...

(or – If before watching the news report)

????
...

TEXT: What are you doing here? Just... who are you? If only there was a way to find out.

IF the player has searched all the major areas:

TEXT: There's nothing left to see here... Should you risk going outside?

To proceed, click on the door to leave:

As Player walks towards the door, we hear a WOMAN SCREAM in the hallway. Player is taken aback.

????
!

Player stands. We hear HURRIED FOOTSTEPS getting closer, and closer...

Player backs away from the door.

TEXT: Someone is approaching...

A plasmatic portal, a GATEWAY OPENS behind Player. He whips around, backs away as an APPARITION crawls out of it, an archetypical ghost with angel wings.

It stares at Player, blood on its brain. It swings at him as he backs away, his eyes all pupil. Player shields his face to block the assault. In doing so, he stumbles and falls.

On the floor, all Player can do is watch his killer float towards him. But then it stills, staring. Body twitching, getting ready for something. Player SCREAMS and turns away, but it won't save him from his inevitable doom.

Its body straight as an arrow, the apparition dives towards him like a torpedo, as if to leap inside him!

But then the door BURSTS open behind Player, kicked in by ERZULIE DANTOR, a bald amazon with skin the dark of onyx. She has the face of a 60 year old woman but the physique of a 20 year old athlete. The scars over her face and body tell a story of a warrior forged by war.

Her two-piece leather outfit is powder-white, one hand tight around the handle of a sword as long as she is tall. In the other hand is a shield.

DANTOR
Not today, Phantom!

She LEAPS in front of Player and uses her sword to shield Player from the monster's attack. When the being SLAMS into her sword, it's knocked back several feet.

Wide-eyed, Player looks up at his rescuer.

DANTOR
Don't just sit there! Fight!

Player scrambles to his feet and cowers behind Dantor, who looks annoyed at him for a beat, but then faces the apparition, sword at the ready.

DANTOR
Want him, Big Boy? Come and get
him!

The apparition flies towards them.

BATTLE: Apparition
DESCRIPTION: A stereotypical ghost with angel wings.

The player has control of the protagonist, but he can't hurt the beast. He's at level 1 and has no skills yet. On the other hand, Dantor has a ton of skills and health. She cuts through the monster like paper.

After the monster has been defeated, trigger Battle Event 1.

Battle Event 1

The ELECTRIC SOUND of gateways opening. More ghosts appear.

DANTOR
Shit! More gateways!

One of the ghosts lounges at the player. His LP drops to 0 and he collapses.

DANTOR
No!

????
...!

The player's LP is raised 1 point, bringing him back from KO.

He casts a low-level Moon elemental and kills the ghost that attacked him.

Dantor kills the other one with a Spiritual elemental.

The player gains a level.

S4/Aftermath 1

DANTOR
More will come! The Darkness is
close...

1) WH-WHAT WAS THAT?!

DANTOR
A phantom... pseudo-life forms that
can't exist on their own. They... get
In through Gateways.

a) GATEWAYS...?

DANTOR
Yes... Windows to the Outer Realm
that appear when reality's been...
disturbed.

I) "DISTURBED"...?!

DANTOR
The Darkness. Reality weakens with
every step it takes. It wants our
kind very dead. And if we don't
hurry out of here, we will be.

A) ...WHAT AM I?

Dark+1 (if chosen first)

DANTOR
Human, that's "what"!
Just ... slightly different.

The player is presented with the option again, with only

"who" remaining.

B) WHO AM I...?

Light+1 (if chosen first)

DANTOR
I can't answer that. What I can say
is that your mortal body housed an
incredible force: your True Being.
And tonight the front door opened.

Cut to S4A.

FUCK THIS! I'M OUTTA HERE! (always the second option for the above branches)

Cut to S4A.

S4A

DANTOR
More gateways will appear. You need
to come with me. I mean... I
STRONGLY advise that you come with
me.

1) WHERE ARE WE GOING?

Cut to S4B.

2) ...

Cut to S4B.

S4B

DANTOR
Everyday there are fewer and fewer
us, Divine... but you'll be safe with
me. What will you call yourself?

????
...

The player is given the choice to name the MC. Default name was: ????

IF the player named the MC "Guy" or "Krista" or any combo of the two:

DANTOR
... Go with something else. We'll
need to fly under the radar for a
while, which may be hard to do
using the name of a dead person,
looking how you do...

The player is given the choice to name the MC again.

IF the player named the MC "Trezo":

DANTOR
Try to think of something else…
That name will make you a target. A
bigger one.

The player is given the choice to name the MC again.

If the player named the MC using only question marks.

DANTOR
We don't have time for games! What
will you go by, or I'll start calling
you "Boy"!

IF the player named the MC "Dantor", "Erzulie", "Erzili", "Erzili Dantor" or "Erzulie Dantor".

DANTOR
No. Choose something else...

The player is given the choice to name the MC again.

IF the player named the MC "Mambo Danto".

DANTOR
...!

Dantor blushes.

Dantor Bond+1

DANTOR
Oh, nothing. Just... surprised.
Part of Him really is in you. But no,
choose something else. Naming yourself
after me is… strange.

The player is given the choice to name the MC again.

If the player named the MC Boy:

DANTOR
We don't have time for games! Want
to be called Boy? Fine. That's what
I'll call you.

The scene resumes from S4B Cont'd.

IF the player named the MC anything else, cut to S4B Cont'd.

S4B Cont'd

DANTOR
Pleasure. I'm Dantor, of the
Erzulie. Don't work yourself up
over how confused you feel. We'll
help you.

1) "WE"...?

DANTOR
Thought you were the only one with
superpowers?

Cut to S4C.

2) ...

DANTOR
...

Cut to S4C.

S4C

DANTOR
Krista…? Your body was the only
one found… but if she’s out there,
we’ll find her. If The Darkness
finds US, we're done for.

1) DID "THE DARKNESS" TAKE HER...?

DANTOR
I don't know...

Cut to S4D.

2) I'LL FIND MY OWN WAY.

Dark+1

DANTOR
You won't. You'll be dead before
you reach the elevator bank. We
lost you once. We can't again.

PLAYER
...

Cut to S4D.

S4D

1) WHAT DO YOU MEAN?!

DANTOR
Do you want to live or not?!
I'm here to bring you to Vilokan.
Hold your questions until after
we've escaped death.

Cut to S4E.

2) LEAVE ME ALONE...

Dark+1

DANTOR
Alone is... the last thing any of
us need. I'll protect you. Your
life has more value than even
mine...

PLAYER
...

Cut to S4E.

S4E

Dantor looks at her shield and then at Player. She tosses it

at him. He barely catches it.

DANTOR
Here. Use this. It's not what I
have... but it's something.

Text: Received Neon Shield x 1!

DANTOR
Oh, and found these on the way
here. Not sure if they fit, but it
beats fighting... like that.

Dantor tosses a bag was carrying at Player.

Player is controllable. Click on the bag to open it, finding scrubs and hospital slippers inside. Put them on Player to dress him. Click on the door to proceed.

Clicking on the bag:

Text: Left with little choice, you join Dantor.

DANTOR
Oh, and... put this on.

Dantor pulls out a wearable computer that looks like a wireless electronic armband. Facing outward is a small screen. On the other side of the device is a compartment where a cord is stored.

Player takes the wearable computer from Dantor and excitedly slips it on.

DANTOR
Your chip was likely damaged in the
attack that landed you here, so a
new one's in there.

Player nods.

DANTOR
Now you can access the menu screen
and do a bunch of stuff I won't get
into because it's self-explanatory.
Even if you've never seen one.

- END SCENE.

Now the player can access the menu screen to do the standard RPG stuff, like restore LP & SP, save his game, change party members, etc.

He can also use his computer to jack into sealed item boxes and some locked doors, to hack into their system (triggering hacking mini game) and unlock them.

Clicking on the door before getting dressed:

DANTOR
Where do you expect to go like
that? Open the bag. Quickly!

- END SCENE.

________________________________________________________

DUNGEON #1 - Endo Hospital ________________________________________________________

The player is taken to the first dungeon, which is where the RPG elements come into play.

Characters skillsets are divided by Magic and Abilities. They gain magic as they level up, but Abilities are all physical and gained by equipping different weapons. Each weapon will teach that character an Ability. For example, the knife teaches Player the Ability "Bash". He can only use Bash when equipped with a Shield, but if he uses the Shield enough times, he can learn Bash permanently.

Dantor's Sword teaches her the Ability "Deep Cut". She has two other Abilities already: "Charge" and "Protect".

The goal is to get to the ground floor and leave. Along the way, gateways appear, and a battle will start. At this point, there isn't much the main character can do but defend and heal himself with vitamins. Enemies will hit him hard until he levels up a few times. They are too weak to hurt Dantor in any way. When she isn't slicing them with her sword, she's blowing them to dust with her high-powered magic. She has the spell "Mending", which provides mid-level healing for one target.

On each floor, the player will find a Vitamin, Blueberry, Conditioner, or an Energizer. There are no treasure chests. Items are found on the floor.

The player is on the 3rd floor.

Star of the first battle:

DANTOR
Listen up. Whenever you equip a new
weapon, you can use an Ability. Use
it enough times and you'll master
it. Can use it even when you change
weapons. If you haven't mastered
that ability, you'll forget how to
use it when you equip a new weapon.
Something to keep in mind. Some
Abilities are tricker to master
than others...

- END.

If the player reenters Guy's hospital room:

INT. ENDO HOSPITAL – HOSPITAL ROOM - NIGHT

The player can talk to Dantor.

DANTOR
Your friend may be out there. And
if she is, we'll find her. But we
have to go. Your Madam will clean
up the mess here.

The EMERGENCY ALARM rings in the background. The elevators are down, so the player will have to take staircases to the ground floor.

Dead people on the floor: nurses, doctors, patients and visitors throughout the hospital. Blood on the walls, the floors. Fresh.

Most rooms in the hospital are locked, but a few are open. The player can find various items in there as well as talk to Dantor.

Walk & Talk #1

DANTOR
Why am I here? It's my duty. I love
this Realm. I will always protect
and serve, even if the children do
not honor me as they once did.

PLAYER
?

- END.

INT. ENDO HOSPITAL – 2nd FL PATIENT'S ROOM 1 – NIGHT

DANTOR
Try to thoroughly search every room
you enter. Could find all sorts
of goodies. Don't hold out for
conveniently-placed treasure chests.

INT. ENDO HOSPITAL – 2nd FL PATIENT'S ROOM 2 – NIGHT

DANTOR
Pay attention to your body. If you
need to heal, do it. If you become
vulnerable, Phantoms won't hesitate
to take advantage of it.

INT. ENDO HOSPITAL - 1ST FLOOR NURSE STATION - NIGHT

Trembling in fear, a WOMAN pokes her head up from the Nurses' desk. When Dantor and Player spot her, she quickly ducks under the desk, shaking.

Dantor approaches her.

DANTOR
Miss? It's all right... We're
getting out of here. Follow us,
okay?

Slowly, the woman looks up to see Dantor standing over her. She shakes, spooked. But then she reaches up and grabs Dantor's hands.

WOMAN
Th... Thank you! Oh, bless you!

Then the blue green FLASH of a gateway! Player gets in his battle stance.

DANTOR
Behind you!

WOMAN
What...?!

Dantor pushes her out of the way and the woman falls to the floor. She looks straight ahead, more confused than afraid. A gateway materializes. The woman's staring right at it but doesn't react.

WOMAN
Wh-What is it?!

1) A GATEWAY, DAMN IT!

The woman looks at Player.

WOMAN
A what...?!

Cut to S5A.

2) DON'T YOU SEE IT...?

Light+1

The woman looks at Player.

WOMAN
S-See what?!

Cut to S5A.

3) STAY OUT OF THE WAY, LADY!

Dark+1

WOMAN
"Stay out of the way" of what?!

Cut to S5A.

S5A

Something is crawling out of the gateway!

DANTOR
Protect that woman. I'll handle
this!

Player nods. He turns to the woman as Dantor draws her sword. Standing now, the woman stares back at him with a blank stare. A tear rolls down her face. Player backs up as she sloppily steps towards him.

WOMAN
Help me... AAAHHH!

The woman SCREAMS as she EXPLODES in a mess of red. A shadow curries away. Player jumps back. Having dispatched of the phantom that crawled out of the gateway that opened in front of Dantor, she turns to Player.

1) WHOA!

Cut to S5B.

2) WHAT THE...?!

Dark+1

Cut to S5B.

S5B

Dantor runs after it.

DANTOR
Hurry! Before it escapes!

Player nods and gives chase. They corner it and it lunges at them, triggering a battle.

BATTLE: Angel
DESCRIPTION: Biblically accurate angel. A spherical being with one large eye and smaller ones on both sides of it. Wings going all around it.

Aftermath 2

Player's eyes are saucers. He's too shocked to function.

PLAYER
!

He panics at Dantor, who maintains her composure.

DANTOR
Phantoms want to exist again as
physical beings. Problem is that
the bodies they choose aren't
strong enough to contain them.

PLAYER
...

DANTOR
Defeating The Darkness will stop
the gateways. But we'll need more
than just us two.

Dantor walks up the hall with a fierce strut.

DANTOR
Madam can't save Baltimore. Not
HARMONY, Kisney... and certainly
not "God". Despite what White Robes
think.

- END SCENE.

Walk & Talk #2 - After scene 5

DANTOR
It doesn't get easier. You never
get used to... this, no matter how
long you live. Any of us could...
so we got to make the time we
have count.

- END.

Walk & Talk #3 - Ground Floor

DANTOR
The Moon, huh...? Could be what we
need to finally save Father.

PLAYER
...

DANTOR
You don't remember anything?
Sure Legba knows a fix.

- END.

INT. ENDO HOSPITAL – GROUND FL PATIENT'S ROOM 1 - NIGHT

DANTOR
This egg's going to crack. And it
may not even be The Darkness that
does it...

INT. ENDO HOSPITAL – GROUND FL PATIENT'S ROOM 2 - NIGHT

Talk to the scared nurse to heal. She's holding onto a frightened bald teen girl.

NURSE
What's going on?! I couldn't leave
my patient behind... I just
couldn't! Are you hurt? I'll see
what I have...

FLASH. CHIME.

NURSE
That should do it. Good luck out
there... But I suggest finding somewhere to
hide and STAYING there! Satan's at
work...

PATIENT (1)
I left the mall with lipstick once. I didn't
mean to take it! It was an accident! But a
sin's a sin. Did I... cause this?

NURSE (2)
Make an appointment with Rev. Law,
soon as you can. The devil is strong,
but God is stronger.

DANTOR
This isn't their fault. How could
they think that?!
(SIGH)
Damballah would never have His
children blame themselves for
something like this... He'd sooner
blame Himself.

INT. ENDO HOSPITAL – LOBBY - NIGHT

Bodies on the floor, some with footprints on their backs.

Approach the entrance to cut to Scene 7.

In the distance, HEAVY FOOTSTEPS. Getting LOUDER, closer.

Dantor guards Player.

DANTOR
This feeling... shit!

She turns to Player. Takes something off her finger and hands it to Player: a gold ring with a somewhat alien design going around it.

DANTOR
Wear this. It's a Sun Ring;
Repels Darkness.

Dantor winks.

DANTOR
Don't worry about me... I’ll hold it
off long enough for you to escape.

She looks fiercely at Player.

DANTOR
When you get outside, look
for a Shrine. Papa Legba'll explain
everything. What you are now --
what you've always been... and the
work you must do.

In the distance, POUNDING FOOTSTEPS. Getting even closer.

DANTOR
Go. It's... fine. Had to get off
this ride sooner or later. [Player]...
Live, okay? Don't survive.... but
LIVE, Trezo...

PLAYER
!

TEXT: Trezo...?

Dantor faces forward, sword at the ready. Outside the glass doors, a shadow creeps toward.

DANTOR
There's an exit in the basement!

Player backs away. Once, twice. But he stops, still looking at Dantor.

DANTOR
GO! NOW!

Player jumps. He runs off.

INT. ENDO HOSPITAL – BASEMENT – NIGHT

The player finds himself in the hospital's basement, a dusty, dirty place not unlike most basements. Dantor has left the party. The goal is to get to the exit in the back. This part of the dungeon has only one floor, and the enemies die easily.

When the player's midway to the exit, we hear a LOUD BANG from above. Silence. Then THUMPING FOOTSTEPS, making their way down.

The player turns around. That half of the basement gets extremely dark. The FOOTSTEPS get even louder, closer. Whatever making them now in the basement.

The player automatically turns back around and moves forward.

If the player tries to backtrack to the first half of the basement, he will automatically turn back around.

When the player gets to the end, he'll receive a prompt:

TEXT: YOUR BREATH GETS HEAVY… PROCEED?

1) YES.

Cut to scene 8.

2) NO.

The player is turned back around.

INT. ENDO HOSPITAL - BASEMENT EXIT – NIGHT

The area gets darker.

TEXT: The Darkness is closing in!

The player turns towards The Darkness. Sees nothing but pitch blackness.

GIRL'S BOOMING VOICE
You're mine...

DANTOR (V.O.)
NO!

DANTOR emerges from the darkness, PANTING and bleeding. She guards Player.

DANTOR
Don't touch him!

GIRL'S BOOMING VOICE
My power was stolen from me... and
given to YOU!

TAYLOR MEAD steps forward. She wears shiny white armor and carries a scythe longer than she is tall. She has purple streaks in her chocolate-colored hair.

Her hateful scowl spoils a lovely face. Even though the weight of her power and anger makes her seem older, she's got the face of a 15-year-old. Her eyes are purple.

GIRL
I shall reclaim my power and place
at my Lord's side. You will NOT get
in my way!

DANTOR
Sweet girl, please...

Girl smirks.

GIRL
She still can't hear you. But they
can...

Gateways open around Dantor and Player. Creatures crawl out of them, then merge into a massive beast.

DANTOR
Agghhh! Take care of that, will
you? I'll... handle The Darkness.

Boss: Neti
Description: A giant insect with angel wings, yellow green
liquid oozing off its body.

Aftermath 3

Dantor is bleeding heavily.

DANTOR
I won't run any longer. I can't
save this precious girl... but I can
still save humankind!

Glowing, The Darkness hovers above the ground.

THE DARKNESS
Humans have chosen their Shepard.
You have no place here.

DANTOR
...

Staring at The Darkness, Dantor says to Player:

DANTOR
Go...

PLAYER
...?

DANTOR
Hurry! Get out of here!

Dantor pushes Player outside.

EXT. ENDO HOSPITAL - REAR ENTRANCE – NIGHT

The player finds himself outside the hospital. There's a CLICK.

Player whips around. He tries to jerk the door open, but it doesn't so much as crack.

PLAYER
...

He turns back around, facing forward.

- END SCENE.

EXT. ENDO - NIGHT

Hip young people walk the streets, large brownstones on either side (think Bushwick, Brooklyn).

The player is controllable. The hospital's rear entrance is locked, and if the player tries to reenter the hospital from the front, a prompt will say: You don't need to be here.

The goal is to get to the Terminal Station. Take a few steps in any direction and:

TEXT: The air is unsettling... You better get out of here fast. (camera pans to the terminal station)

Gateways open all over. People unknowingly walk past phantoms or stand idly, continuing their conversations as Phantoms creep towards them.

Phantoms are seen leaping inside various people, and once their bodies BURST, the phantoms turn towards Player and give chase. Should these phantoms reach Player, they will attempt to leap inside him but are pushed back by his power, triggering a difficult battle.

TEXT: It isn't worth it to fight. Just keep running!

Midway to the terminal station: the screen will SHAKE. Player will turn toward the hospital, which EXPLODES in an eruption of red, purple and pale blue fire.

The explosion grows. Player tries to outrun it but fails: the blast sends him flying. He slams onto the asphalt face-first.

Passes out. Fade out.

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